1. Jen Stark / Sculpture


    Jen Stark

    * nice and colorful paper cut sculputures


  2. Megawords Storefront

    Megawords Storefront

    Megawords (Magazine) Storefront
    125 N. 11th St.
    The nice corner spot at Cherry St.
    Chinatown, Philadelphia

    All month long.
    Opens Friday at 6pm.

    More info: megawordsmagazine.com
    Download full schedule: PDF

    from the site:
    Megawords Storefront

    PHILADELPHIA, PA - Megawords - the free Philadelphia-based magazine that collaborates with dozens of renowned and unknown artists and thinkers to cover the world through words and pictures, will leap off the page and into a month-long storefront exhibition during September 2008. The Megawords storefront project and exhibition will include a month-long period of intense activity including permanent and rotating installations, guest speakers, musical performances, workshops and film screenings.

    “Frequently so-called ‘pop-up’ installations like this one take their inspiration from the world of advertising,” says Smyrski. “They put people in a fancy gallery space, overload the project with sponsors, and do everything possible to take artists out of their natural context. We believe people are most interesting exactly where they are, doing what they’re doing. With the storefront, we hope to spend time with people we respect, observe their creative process, and document the learning process. If we’re lucky, a community will emerge.”

    (via REFERENCE LIBRARY.)


  3. BIGGEST DRAWING IN THE WORLD


    BIGGEST DRAWING IN THE WORLD

     

    (via: Thomas Traum


  4. MORE MORE MORE MORE



    MORE MORE MORE MORE


  5. Richard Brown

    Richard Brown: “

    I’m currently over in Vienna settng up my work for the upcoming Pask Present Exhibition which opens tomorrow. If your in the area feel free to join us for the opening night tomorrow (25th March). One of the artists exhibiting is Richard Brown, so I thought I’d show a taste of his work. Richard Brown has a BSc in Computers & Cybernetics and an MA in Fine Art and works as a hybrid artist, inventor and entrepreneur creating interactive and mimetic experiences using a wide variety of media, including the digital, the analogue and the chemical. His works explores the perception of space, time and energy encompassing ideas from cybernetics, artificial life, interaction design, emergence, complexity and alchemy.

    richard brown
    Static Machine

    Between 1995 and 2001 Richard was a Research Fellow at the Royal College of Art where he created and exhibited three major interactive works Alembic (ICA 1998), Biotica (Siggraph 2000) and the Neural Net Starfish (Millennium Dome 2000). Whist at the RCA Richard also published the book ‘Biotica: Art, Emergence and Artificial- Life‘. He has been an Honorary Senior Research Fellow at the Victorian College of Art, Melbourne University, and artist-in-residence at CEMA (Centre for Electronic Media Arts), Monash University.In 2006 Richard was invited by Edinburgh Informatics to be their first Research Artist in Residence. In this role, he has developed projects combining art, informatics and communications research.

    Here are a selection of projects of his but you can see many more at the Pask Present Exhibition.

    Electromagnetic Time Machine 1983

    An electromagnetic kinetic sculpture using the cybernetic principle of regulatory feedback to generate complex oscillatory behaviour. Each electromagnetic relay is physically coupled to a vertical pendulum and electrically influenced by its immediate neighbour. When a relay closes it causes the relay in front to close only if the relay behind is open, thus creating a regulatory feedback loop with unstable oscillations due to the differing physical weightings of the vertical pendulums. A simple PIR sensor activates the work, the pulsing lights indicating the closing and opening of each relay.

    richard brown

    Cybernetics concerns itself with any type of system that involves sensing and feedback, biological, ecological, mechanical and chemical. Gordon Pask created cybernetic feedback mechanisms using electromechanical and analogue components in his works, such as ‘Colloquy of mobiles’ in the same vein, Time Machine represents an alternative paradigm to the digital.

    Dendritics I, II and III

    richard brown

    The Electrochemical System is inspired by Gordon Pask’s early experiments with electrochemistry. The central negatively charged copper electrode of each glass is surrounded by four positively charged copper electrodes. Copper dendrites grow from the central electrode reaching out to the outer electrodes. The plates are connected so that each glass is in competition with the other, more charge being consumed by the fastest growing dendrite. Each outer electrode is connected via an LED whose brightness indicates the voltage difference.

    richard brown

    This work represents an experiment in using dendritic growth as self regulating switching mechanisms, as a dendrite grows, it consumes more potential in competition with other dendrites trying to grow from the same power source. Pask describes the possibilities of chemical computing, the energy systems involved and illustrates a number of circuit possibilities for dendritic circuits on pp 105–108 in his book ‘An approach to Cybernetics’, Pask 1961.

    (Via Interactive Architecture dot Org.)


  6. marc fornes at DRL10

    marc fornes at DRL10: “

    london’s architectural association is currently showing ‘DRL10′ an exhibition celebrating the tenth anniversary
    of AA’s design research lab (DRL). the show will run until march 18th, featuring work from current students and
    alumni.

    included in the show are the automated architecture projects by marc fornes. the works are created by applying
    code and algorithms to a simple polyhedron frame structures. the process results in unpredictable new forms.

    images © marc fornes / theverymany


    via kulture flash

    (Via http://www.designboom.com/weblog/rss.php.)


  7. Tiny Specimens

    Tiny Specimens: “

    The ‘nature expedition’ is a tried and true exercise in elementary school science class. Assuming the identities of junior scientists, students embark into nature to collect samples of bugs, plants, twigs and sundry living things for study. The artists Pascal Glissmann and Martina Hofflin, working in conjunction with the Academy of Media Art, Cologne, have updated this model, but with a distinct twist: their samples are solar-powered Electronic Life Forms (2004-2007) or ‘elfs’. According to the artists, ‘elfs are small, analog creatures reacting to light, calling the attention of the observer with their delicate sounds and movements.’ Isolated in glass Mason jars and accompanied by photographic documentation of the machines inhabiting their ‘natural’ environment, the artists present elf ’specimens’ in the gallery much like exotic fauna. The set-up falsely attributes these simple robotic creatures with the characteristics of a living being, thus enduing the elfs with an endearing quality. Glissmann and Hofflin explain the underlying motivation for the project as a questioning of ‘the relationship between technology, nature and humans.’ The elf installation is currently on view in the ‘Urban Living’ exhibition at Pittsburgh’s Wood Street Galleries. - Gene McHugh

    [LINK]

    (Via http://rhizome.org/syndicate/fp.rss.)


  8. The Shipyard Returns

    The Shipyard Returns: ”
    By Dale Dougherty
    Last May, I wrote about the City of Berkeley closing down The Shipyard. A communal workspace for artists and alternative techies, The Shipyard was organized by Jim Mason; it was built as stacks of shipping containers. After the shutdown notice came, members of The Shipyard dispersed to other locations in the East Bay.

    Now, after months and months of negotiations with the city, and various changes to the site, Jim has announced the re-opening The Shipyard on March 1st. He’s calling it ‘The Shipyard, Version 2.0′ with a ‘creative diy power hacking agenda.’ Jim re-envisions the Shipyard as a center for art and energy.’ He asks: ‘What, in short, would power look like if it was art?’

    welding shipyard

    In an email to Shipyard supporters, Jim writes:

    I am interested in what happens when the arena of exploration for
    creative work and play is not ‘art’ in its traditional forms, but
    rather the broad and loosely defined particulars of power generation
    and conversion. What if the point of interacting with energy
    machinery and processes is not solely for maximum efficiency and
    minimum price, but rather to contend other needs and desires, as well
    as other systems of valuation.

    Jim welcomes input and ideas as he begins to shape ‘this little industrial shangri-la.’ If you’re reading this on Saturday, stop by The Shipyard for a BBQ at 2pm.

    Photograph courtesy of Jess Hobbs.”

    (Via O’Reilly Radar.)


  9. Man Machine 2

    Man Machine 2: ”

    0aamanamachine8.jpgLast week (or was it two weeks ago already?) i was in beautiful Stockholm to visit the Man Machine 2 exhibition, produced at the Interactive Institute and curated by Björn Norberg.

    What makes the show particularly interesting was the whole production process. It all started from scratch, only a few months before the opening of the exhibition, with a brainstorming where contemporary artists Matti Kallioinen, Ebba Matz and Christian Partos shared views and experience with engineers. The questions the discussion focused on revolved around the way we use the machine and how the human mind and body have interplayed with the machine historically and how man and machine will interact in the future.

    After that the artists got the opportunity to have a peak inside the National Museum of Science and Technology’s storage facility (usually closed to the public). Going from shelf to shelf the artists got to know the story of some of the artefacts belonging to the Museum’s collection and were invited to position this technological cultural heritage in relation to their own artistic expression. Throughout the process the artists were in constant dialog with engineers, the Interacting Institute and the curators from the National Museum of Science and Technology.

    Which brings me to another peculiarity of the show: it takes place inside a museum of technology. Not an art gallery, nor a contemporary art museum. This situation reflects one of the Interactive Institute’s missions: to bring media art and interactive pieces outside of its usual territory and give it a broader audience.

    0agriifinsj.jpg
    Photo Truls Nord

    The artists were asked to choose one artefact each out of the collection. Partos chose a pacemaker, Kallioinen a wooden bellows and Matz a perpetuum mobile.

    What i also found worth noting is that. if Christian Partos is used to work with technology Kallioinen and Matz were less familiar with it.

    ‘One important thing with the ‘Man Machine concept’ has been to create a platform where artist and engineer meet, exchange ideas and solve problem together,’ Björn Norberg, the curator of Man Machine 2, told me. ‘There’s a lot of inspiration from E.A.T. and Billy Klüver, the pool that matches engineers and artists. When I was given the chance for both Man Machine and Man Machine 2 and decided to take the opportunity to work with artists that I hadn’t been working with before but also to create a mix in between them, both as artists and in the knowledge about technology and the age of them.’

    ‘If the artists are just open minded, are used to work in different materials and have a lot of ideas there will always be interesting to let them play around with technology and let them meet engineers. The knowledge about technology is then less important.’

    0aabeathearttt9.jpgThe first clinical implantation into a human of a fully implantable pacemaker was in 1958 in Solna, Sweden, using a pacemaker designed by dr Rune Elmqvist . Christian Partos’ installation has the same role as the pacemaker: it keeps a heart beating.

    The griffins were created for the roof of the building of the national telegraph board that was located in central Stockholm but had somehow found their way to the museum’s back yard. Partos rescued them and trusted them with a display case filled with shiny objects taken from the museum’s collections. Each creature is holding a plate with a glass bell jar, one containing an ancient clock and one containing what appears to be a beating human heart. When the heart beats, is squirts out a red liquid from a tube. The liquid pours down into a small plastic funnel and from there back into the heart.

    The accompanying soundscape evokes slow heart beats. It is actually made by picking up the sounds from the room and looping them back.

    Video of the installation.

    0aleblackone.jpg
    Photo Erik Sjödin

    Matti Kallioinen had an idea of working with air in some way. He liked the idea that air needs to be enclosed before you can use it as a power. His choice was a wooden bellows of the type used in the old iron factories.

    In his installation The Food chain and Dream World of the Organism the audience and a sophisticated sensor controlled fan construction function as bellows. Erik Sjödin has some amazing images from the installation and a performance.

    0agobfllll9.jpg
    Photo Truls Nord

    Visitors can pick up their own tube of plastic and use it to blow up a whole landscape of shapes in just a few seconds (ventilation fans are there to make it much easier and swifter). The landscape acts like an organism, it respond to breath by shifting in color, emitting sounds and by growing in size. After a few seconds, eerie ghost-like figures appear on the surface of the structure.

    Erik Sjödin, who has worked on the installation together with the artist explains how it works:

    The sound scape that surround the installation, the color of the bodies and the rate at which the colors shifts is determined by the growth of the installation and the airflow measured in the tube. The growth of the installation is monitored by five ultrasonic range sensors, its color is set by sixteen green and red lamps who illuminate the bodies from their insides. A video projection with accompanying sound fades in and out on the center sphere as it is inflated and deflated. When no one is interacting with the installation it emits ambient sounds and slowly shifts color while occasionally inflating itself slightly. A spotlight illuminates the umbilical cord so as to invite people to grab it and start interacting with the installation.

    0aagonflmonstttr.jpg
    Photo Truls Nord

    The performance and costumes of the ghosts were created specifically for the installation (videos from the event which took place in New York 1 and 2.)

    0aadledomem9.jpg
    Photo Truls Nord

    Swedish inventor P J Hoffring built perpetuum mobile and called it ‘Paradox’, alas! it hardly ever worked. His struggle to fight against the laws of nature inspired Ebba Matz’ dome in the exhibition.

    Matz’ dome takes you to a journey inside a kaleidoscope. The inside is covered of mirrors and when you move inside you are surrounded by images of yourself in an endless repeat.

    But the mirrors are not just mirrors. Images leaks in from the outside and are mixed with the reflection of the mirror. The mirror is not just a reflecting surface but also the boundary between outside and inside and the connection between what happens inside and what is projected from the outside.

    0aameunderdome.jpg
    Image by Ingvar Sjöberg

    Right after the pendulum, the artist`s inspiration was the Pepsi Pavilion created for the Expo ‘70 in Osaka. The Pavilion’s interior dome immersed visitors in 3D images generated by mirror reflections and in spatialized electronic music.

    The original structure of the pavilion consisted of a Buckminster Fuller-style geodesic dome. With some of his projects, and in particular his Dymaxion House, Buckminster Fuller was dreaming of solving the energy and housing problems for ever. Hoffring´s pendulum was also looking for the eternal solution, the one of never-ending movement.

    0aadomosmdo.jpg
    E.A.T. - Experiments in Art and Technology, «Pepsi Pavilion for the Expo ‘70», 1970
    Photograph: Fujiko Nakaya | ©

    All the works were built in few weeks using open source technology: Processing, Arduino, Open Framework.

    My images.
    The Physical Interaction Lab has some more info and videos.

    Until April 28, at the Museum of Science and Technology in Stockholm. Man Machine is a part of the node.stockholm festival which runs until February 15 throughout the city.

    (Via we make money not art.)


  10. Inverted Swimming Pool

    Inverted Swimming Pool: “

    meta_sanaa.jpg

    via Art MoCo via Amy.

    (Via Trollbäck + Company.)


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