View-Dependent Stereoscopic Projection in Real Environments

View-Dependent Stereoscopic Projection in Real Environments

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No More White Screens

This new technique in steroscopic projection callibrates each pixel that is projected onto non-planar textured and colored surfaces for view-dependant stereoscopic visualization. The ad-hoc projection opens up the potential for augmented reality environements in virtually any space, removing the need for a dedicated white projection screen or CAVEs. Imagine projecting a virtual corridor on a brick wall that maintains its illusion by removing any distortions caused by texture or color and by visualizing the depth of the corridor stereoscopically as the viewer changes position. [demo video] [Siggraph 2005] [blogged by cw wang on Future Feeder]




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