[Innovation] Military tech versus street tech
[Innovation] Military tech versus street tech
Interesting discussion on PopSci>: Military Tech Versus Street Tech: Who’s Got the Edge? by James Vlahos. I picked up what I found relevant:
The question naturally occurs: Who gets the better stuff, soldiers or civilians? The military’s gear is often tougher (witness their laptops and cars), more precise and sometimes just plain better, because extreme situations require extreme gear. (…) The military has traditionally tried to develop, own, and control its own technology. But the thinking is shifting, and procurement officers now get pats on the back when they fulfill a military need with a consumer product. The new approach has forged strange alliances, such as the Army’s partnership with the video game industry
(…)
It would be shortsighted, of course, to discuss what’s happening with military tech without discussing what’s happening with the military.(…) New conflicts—smaller, urban, unconventional—will require new tools and tactics. “Soldier-centric warfareâ€? and “situational awarenessâ€? are the buzz phrases, because tanks and bombs have limits when you’re fighting among civilians. This combat paradigm places an increased emphasis on the very sort of high-tech tools civilians use. You depend on your PDA to remind you of a lunch meeting. Soldiers, linked by wireless networks, may soon be using theirs to make the right decisions about when to shoot—and when to hold fire.
Then the author describes concrete examples of such an agenda. Apart from humvee’s and the Dragon fire I described earlier, there are interesting ideas about how militaries took advantage of reshuffling existing “non-MacGyver“civilians devices:
- outdoor gear
- tactical communication with augmented ipaqs: rugged, waterproof, networked
- waterproof laptops
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Why do I blog this? another relevant column about artifacts transfered from one context to another.
Table of contents for Augmented Reality
- [Tech] SAGEM Head-Up Display
- Virtual Presence
- free network visible network
- PS3 & augmented reality
- Augmented Maps: Combining Tech and Paper
- “Echo” at the Tate Modern
- Will we learn again from LAS VEGAS?
- Life Spectulatrix - Augmented Architectures
- Augmented reality handshake
- [Research] Augmented Reality and children play
- Augmented reality and a hotspot bloom
- [Research] Usability and collaborative aspects of augmented reality
- Augmented card game
- [Innovation] Military tech versus street tech
- View-Dependent Stereoscopic Projection in Real Environments
- Augmented reality for poultry trimmers
- [Tangible/Intangible] Augmented Reality Volcano
- [Tangible/Intangible] Usability and playability in Augmented reality
- 3D Buildings with Textures in Google Earth
- Streets As Stages
- Simply Botiful at Hauser & Wirth Coppermill Gallery
- So You’ve Been Using Google Earth and Now You Want…