[Tangible] Homeplay: a trackball to explore a town
[Tangible] Homeplay: a trackball to explore a town
While googling I ran across Homeplay, a less known project of collectif fact. I like the concept a lot!

Spectator has a trackball in a hand and stands in front of the model of a town. On top, on the roof of the building, images are projected, those can be images of inside apartments, looking from the top, or webpages of furnitures products (trademarks). Spectator can move from one to the other apartment or go downstairs. Furthermore, spectator can create his own apartment by drag and drop words meaning objects, furniture or actions. This artwork is a reflexion about representation modes connected to physical, mental and virtual architecture.
The installation is explained here.
Table of contents for un-Realisation
- Sketch Furniture
- $2,400 Home Fabrication Kit
- Fabbing a 2.5D World
- Biomimetic, Dennis Dollens
- Call - Generator.x 2.0: Beyond the Screen
- Architectural Tetris
- Abstract Geology
- Virtuality/Actuality
- [Tangible] Homeplay: a trackball to explore a town
- Muon
- CabBoots
- Tinker.it and Bluetooth Arduino
- traffic dependent bridge lighting
- tactile vest display
- Connecting First and Second Life
- Allergic to cell phones
- Paper Email.
- pierre.archives » commercial architecture for airwaves
- body as a living (pain) map
- Wardive: Wireless Gamescapes on the Nintendo DS.
- trace: prototype
- S.S.S
- Primitive Collections Field
- The aggregated newspaper
- Tracking a BitTorrent Swarm in Google Earth
- Interactive & audible print, by Simon Elvins
- mobile phone sun clock
- Real snail email
- Book: Design Noir: The Secret Life of Electronic Objects
- Carnivore 2.2
- Shawn Decker - «A Small Migration», 2004
- Francobelge Design, toy car interfaces
- Extended Playtime
- Fursr work: Mr Punch and the Musical Particle Accelerator
- New Tech Creates 3D Models of Crime Scenes